Next Episode of Kate & Mim-Mim is
Kate & Mim-Mim tells the story of the special friendship between feisty five-year-old Kate and her toy bunny Mim-Mim.
Kate and Mim-Mim help Lily chase down the Muddy Pirate Boomer to make him take his bath.
When Kate runs out of train tracks, her surprise special delivery for Mom goes off the rails - until she and Mim-Mim take a ride on the Mimiloo Express and learn how to improvise.
Kate and Mim-Mim help their friends track down some giant dinosaurs who have run off with Tack's invention, the Larger Barger.
When Lily gets swept up into the clouds by a giant, fast-growing beanstalk, Kate rallies the gang to climb up after her, with Boomer leading the way.
When Kate and Mim-Mim go birdwatching with their Mimiloo friends, they find that things aren't always what they seem.
When Mim-Mim has trouble learning how to ride in a chariot race, Kate encourages her big funny bunny to pick himself up and keep trying.
After Boomer and the Tee-Hee Rexes collect all the Easter eggs in Mimiloo before anyone else gets a chance, it's up to Kate, Mim-Mim and the gang to help the Easter Bunny save Easter.
When Lily invites her friends to perform in her ballet recital, Kate has to help Mim-Mim dance in his own Mim-tastic style.
Thanks to Tack's new Load Lightener invention, Boomer's blanket has given him superstrength. But when the blanket flies away, Boomer thinks he'll never be super again.
Gobble's fur has grown so long that his friends keep mistaking him for a scary boogedie bear and running away from him.
It's Mimiloo Day, so the gang is building a new clubhouse that's big enough for all their Mimiloo friends. But when the clubhouse turns out all crooked, they'll have to rush to fix it in time for the Mimiloo Day party.
Tack shrinks Kate, Mim-Mim and the gang and transports them inside Mim-Mim's fluffy brain to help him track down a lost memory.
The Mimiloo gang are making a movie, but Mim-Mim is so busy running errands, he misses his chance to be in it.
Kate, Mim-Mim and the gang face a puzzling problem when the Mimiloo sky starts to fall down in puzzle pieces - and it's soon made worse by Boomer's fear of the dark.
When the Mimiloo gang have difficulty delivering gifts to their friends on Friendship Day, Kate helps to solve the problem with the help of one special little lemming.
Gobble has so many banana trees, he can't pick all the bananas himself. But even with Tack's Octo-Pack invention offering extra hands, the situation soon flies out of control.
When the Mimiloo gang get shrunk down and trapped inside Tack's storage shed, all the tools they'd normally use to get out are too big for them. Kate will have to think creatively to get out of this one.
Tack is mistaken for a superhero and decides to secretly take the job. But life as Mimiloo Man is lonely, and Kate and her friends miss having Tack around.
Kate and her friends want to help some lost water sprites return to the Singing Seas, but they'll have to dive deeper than ever - down to where sea monsters are said to live.
When Boomer eats a hopper berry that turns him giant, purple and wild, his friends mistake him for a monster and run away scared.
Tack wants to help his new neighbor Grabby to build his house, but Grabby just does everything himself. But they'll have to learn to work together to save Grabby's house from an unexpected mishap.
When Kate and her friends take Rumbly on a trip to the moon, Mim-Mim finds out that doing things you've never done before can lead to new and surprising discoveries.
Boomer has a frisky new critter friend that he wants to keep as a pet, but its hard shell and high speed are causing trouble all over Mimiloo.
When Gobble's garden starts to wilt, he worries that he's lost his touch as a gardener. He tries to take up inventing instead, like his best buddy Tack, but he still misses his plants.
Mim-Mim feels uneasy about telling the gang a story, but with Kate's encouragement he learns that anyone can make up their own story. It's as easy as starting with 'Once upon a time...'.
The star song flower that sings Boomer to sleep every night is missing - and so are all the other star song flowers in Mimiloo! The gang set off to find the culprit and the flowers - or Boomer might never sleep again!
Tack's new invention brings Mim-Mim's shadow to life! But when Mim-Mim and his shadow have a falling out, the shadow runs away, and Mim-Mim doesn't feel like himself without it.
When Kate and the Mimiloo gang go hiking, Kate's insistence that everyone 'be prepared' and follow the rules of hiking pays off when Mim-Mim and Boomer find themselves separated from the group!
When Boomer finds the Teeny Genie's magic lamp, his wishes get everyone but Kate and Mim-Mim trapped inside the lamp and transported to a massive treasure trove! Kate and Mim-Mim must find the lamp to free their friends.
After a mishap with Tack's invention, Mim-Mim loses his Mimiloo memories! So Kate leads him to all their favourite sights in Mimiloo, in search of an extra special memory that will jog the rest back into place.
Detectives Kate and Mim-Mim lead the gang in search of the mystery friend who's leaving presents for everyone in Mimiloo! Their fun investigation leads to a surprising twist - and a very pleasant surprise.
Boomer's frustrated after being told he's too little to help harvest Gobble's garden. But when he meets a colony of tiny mole miners, Boomer's the biggest and strongest among them... and they need his help!
Boomer's new friend is a wonderful trumpeter, so he brings her to the Mimiloo Talent Show to perform with him. But she's too shy to go on stage, so when the judges hear her beautiful trumpeting, they give Boomer all the credit!
Binky the monkey is missing from Mimiloo Zoo! Worried he might have got lost while exploring, Kate leads the gang on a safari to find their friend and help him get home safely. But all is not what it seems.
A fun fruit called a whirly-fig accidentally turns Gobble back into a baby! Baby Gobble is a lot of fun, but soon the gang needs Big Gobble back to save their whirly-fig harvest from a hungry cute-a-pillar.
Mim-Mim accidentally fixes one of Tack's inventions and becomes Tack's Lucky Funny Bunny Charm! Soon everyone in Mimiloo is relying on Mim-Mim's 'luck' to fix their projects - but Mim-Mim's luck soon runs out.
Kate and the Mimiloo gang are playing a friendly game of hockey with a team of penguins, but when goalie Boomer keeps leaving the net to try to score, Kate helps their team get back on track.
Mim-Mim is tasked with keeping Kate occupied while the rest of the gang prepare a big surprise for her. But keeping the surprise a secret is one of the hardest things he's ever done.
Boomer tries everything to make his pet Zoom Zoom as happy as possible, but it's never what Zoom Zoom really wants!
When Boomer flies a wind flower for the first time, his loops, flips and stunts look out of control. But when the rest of the gang get swept up by a whirlwind in the Gusty Windstream, it's up to Boomer to rescue them!
Tack wants his obstacle course to be fun for everyone in Mimiloo. But when he makes the challenges too difficult, it's up to Kate to lead the gang to the finish line and help Tack change the rules.
Boomer has a Big Boomer Idea, and he's keeping it a secret. Boomer's ideas tend to end in disaster, or at least a very big mess, so the gang are determined to discover his plans and minimize the damage!
Tack is staging his very own play, but when a mishap with the Colour Corrector ruins all of his sets and props, he can't bring himself to perform. But the show must go on!
Kate and her purple bunny friend Mim-Mim swap Mimiloo for the land of Oz.
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