Next Episode of Welcome to Demon School! Iruma-kun is
unknown.
Suzuki Iruma has just been abandoned and sold to a demon by his irresponsible parents! Surprisingly, the next thing he knows he's living with the demon who has adopted him as his new grandson, and has been transferred into a school in the demon world where his new "demon" grandfather works as the principal. Thus begins the cowardly Iruma-kun's extraordinary school life among the otherworldly as he faces his true self, takes on challenges, and rises to become someone great.
To keep their rank, the Misfit Class must ace the Harvest Festival, but surprise tutors bring new challenges.
Iruma and Lead face an eccentric mentor whose training methods leave them baffled and frustrated.
Iruma's training begins with a tough condition: craft a bow worthy of Bachiko's approval.
The Harvest Festival begins! Misfit Class faces magical beasts in a survival game, battling for top rank.
Asmodeus and Sabro face a daunting challenge from the Dorodoro Brothers. Can their strength triumph?
Iruma and Lead savor their festival spoils, but a mysterious kigurumi hints at unforeseen trouble.
Iruma gets sucked into Clara's world, turning into a child and finding unexpected fun.
Picero and Goemon clash at the festival, while rivalries brew among the tutors.
Asmodeus and Sabnock face the Dorodoro Brothers' challenge, unaware of their foes' true power and shared past.
Iruma and his team seek the Legendary Leaf, but encounter a horde of beasts and a peculiar kingdom.
Iruma uncovers a hidden labyrinth, filled with traps, while searching for the Legend Leaf.
Iruma is trying to get back to the surface after exploring the underground labyrinth with Naphura. On their way up, he runs into his parents that shouldn't be in the netherworld. They're actually an illusion created by Orobas's magic. Iruma is overwhelmed by the illusion and falls off a cliff. Down below, Iruma continues to see nightmarish illusions. Will he be able to overcome his fears?
The third day of the Harvest Festival. The announcement of how many points each has is announced through the jungle. Kalego mentions that a certain student still has zero points and tells them to shape up. After hearing this, Asmodeus and Clara immediately think of Iruma. Meanwhile, down in the underground labyrinth, Iruma figures out a way to get out...
Reunited, Iruma helps Lead track the stolen Vase of Endings, but unexpected voices echo from a hot spring.
The True Worth of the Archer
Iruma and Clara must retrieve the missing vase to save the festival after their friend is disqualified.
With the festival ending, Iruma and friends must quickly master an old spell to make the Legend Leaf bloom.
Amidst celebrations, the Misfit Class awaits their ranks. How will their mentors react to their performances?
Instructors gather for a night of revelry, sharing tales; Ocho's fate hangs in the balance.
Iruma's gaming session at Lead's takes an unexpected turn when Shakky bursts in, fuming.
As secrets stir, Iruma grapples with revealing his truth to his friends during a visit to Asmodeus's home.
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